Tag Archives: collaboration

Connect! A Guide to a New Way of Working

I just finished Connect! A Guide to a New Way of Working by Anne Zelenka. Connect is all about web workers, those people who spend all or part of their time working remotely over the web either as telecommuters, freelancers, or some other online working arrangement. When I was at Compiere, I spent about 6 months working remotely, and I could have used a book like this. Based on what I learned from my experience, this book was right on target and offers great advice to people interested in working over the web with good coverage of both the good and the bad aspects. While the flexibility was great for me, you can go a little stir crazy, and Anne has a lot of ideas to help minimize the issues inherent in working from home.

In addition to the basic information about web working, some of the related ideas in the book really helped define some of what I have been noticing over the past couple years that seem to he changing the way people work. Anne makes a great distinction between knowledge work and web work. With knowledge work, the focus has been on the corporation, proprietary technologies, desktop tools, and knowledge, but in contrast, web work is focused on individuals, open technologies, web tools, and relationships. When I was at Intel, the focus was more on knowledge work, but I am noticing that at Jive, the focus is on web work as Anne defines it with collaboration, openness, and relationships being of utmost importance. As an community person, I am definitely more suited to the web work model.

Busy vs. bursty is also a common theme throughout the book. Busy work is based on work hours, email, company relationships, inflexible long-term planning, and web surfing as a time waster, while bursty work is about getting the job done regardless of hours worked, collaboration tools instead of email, relationships that are broader than just your company, agile planning, and web surfing as fuel for ideas. This isn’t to say that you can replace all of the busy work with bursty work; you still need some amount of busy work to get through the tedious, but necessary tasks. However, bursty work also has a place, and again it tends to be more in the style of how we work at Jive and is more suited to my personal style of working.

I will admit to skipping over a couple of sections, like technology recommendations for home work systems, since I have an in depth knowledge of some of these topics based on my recent experiences as a web worker. Even if you aren’t a telecommuter or freelancer working mostly over the web, I still recommend the book and Web Worker Daily, the companion web site. It has a lot of interesting ideas for how work is changing as we move more and more of our lives online.

Clearspace: Best Community Software Award from InfoWorld!

w00t! Jive Software’s Clearspace X just won the Best Community Platform award from InfoWorld! You can read their full review on the InfoWorld site. This is no surprise to me. We power the 2 communities that I manage, Jivespace and Ignite Realtime, on Clearspace X.

Did you know that you can get a free license for Clearspace X if you are a non-commercial open source project or developer group? This is one of the cool parts of my of my job … I get to give people free software 🙂

The Beauty of Twitter

I’ve been using Twitter for quite a while to keep up with friends and industry news, and I find it to be one of the most valuable and useful online applications. The critics point out that they don’t need to know the mundane details of people’s lives (when they wake up, what they eat, etc.) If you feel this way, then you just aren’t following the right people! Right now on Twitter, I see a debate from Tara Hunt about those who “write” and those who “do”, a reminder about the Portland Werewolf games tomorrow, thoughts on what happens to your blog and other online accounts after you die, and various links to really interesting sites.

Jeremiah Owyang blogged today about how Some Conversations have shifted to Twitter:

Twitter is becoming a major communication tool for me lately. There are more intimate conversations being held on this next-generation chat room, and it’s filled with early adopters and those who are trying to reach them.

If you’re in the tech industry, and in marketing, you should be paying attention to what’s happening on twitter. There’s even search tools that can help you find discussions and memes. Also, if you’re trying to reach early adopters, these are tools for you. This really reminds me of the the whole blogging industry in 2005, it’s the same type of pros and cons –it’s just much smaller now. If you don’t meet these criterion, then it may not be for you, always remember to find the audience you’re trying to reach first.

(Quote from Web Strategy by Jeremiah)

I struggle every day with whether or not to keep my Twitter account private. On the one hand, I can connect more intimately with my friends without worrying about random stalkers and creepy people. On the other hand, I could more effectively use it to reach more people if it were public. I tend to add more people to Facebook using it as a more public platform while keeping my Twitter feed private, which means that I can post specific details about where I am and how people can find me. Regardless of whether your feed is public or private, by following interesting people, Twitter can be a valuable tool for keep in touch and learning new things.

Related Fast Wonder Posts:

Communities as Games

Social networking sites (Digg, Facebook, and YouTube) can be thought of as games with goals, actions, play, strategies, and rewards. This idea comes from C. Weng’s free e-book, The Web: Hidden Games. On Read/WriteWeb yesterday, Richard MacManus talked about these Social Websites as Games:

The e-book goes on to tell you how to “win” at Digg and notes that “like all games, Digg’s system can be cheated.” It also compares YouTube to chess: “there are an infinite number of ways to win in YouTube but it only occurs under certain conditions. Every single method, strategy, and theory leads back to the essential factor: getting people to view your videos.” And as for Facebook, it is compared to The Sims: “The object of the game is more to monitor or to guide characters in daily life rather than to win at something. There’s no simple goal in sight but it is all about the process of playing.”

(Quoted from by Richard MacManus on Read/WriteWeb)

I think this idea extends past social websites and into communities as well. I recently blogged about using reputation systems in communities with a discussion about people can game community reputation systems. The important thing to recognize is whether people are gaming the system in a productive manner that helps the community or in a destructive way that serves only to clutter the community with worthless chatter that annoys other members.

Thinking about the community as a game where you can accumulate points and status can help the community when members use the points as incentives to post productive content and answer questions from other members. This productive gaming serves to improve the content within the community.

The danger with reputation systems (and social networking sites, like Digg) is when the gaming becomes destructive. In communities, people can post worthless one-line responses to discussions that add nothing to the conversations, but act only to accumulate points. In Digg, people can get together to Digg worthless stories to the home page solely to generate advertising revenue for the owner of the site.

The key, as I’ve mentioned before, is transparency and proactive adjustments. Community reputation systems can be adjusted to help prevent people from accumulating any significant amount of points just for responding to discussions without meaningful content. Digg has continually adjusted their algorithms to help prevent gaming. It is also important to recognize that no technical solution can entirely prevent gaming of reputation systems or social websites. Because you cannot entirely prevent it, transparency is the key to making sure that other people can see which members are gaming the system. As a community member, if I can see that all of Joe’s posts are one line responses of the “great post” or “thanks for the info” variety, I will start to ignore his responses, and if the system lets me block him from my view, I may chose to exclude his responses. On a site like Digg, I may also chose to block stories submitted by a user who always submits stories from a couple of sites (probably his sites).

I like reputation systems and think that they can be used productively in communities if monitored carefully. People are motivated in many different ways. While some community members will contribute freely without any reward for their effort, others will contribute more often if they can see some tangible rewards for their contribution.

Related Fast Wonder Posts: